Shortcut Methods
Shortcut Methods and Tricks for Solving Numericals on Vector Operations
Here are some common shortcuts and tricks that can help you solve numericals on vector operations more efficiently:
1. Magnitude of a Vector:
- To find the magnitude (length) of a vector (\overrightarrow{a} = a_1\hat{i} + a_2\hat{j} + a_3\hat{k}), use the formula:
2. Direction of a Vector:
- The direction of a vector can be expressed using its components as follows:
where (\theta) is the angle between the vector and the positive (x)-axis.
3. Angle between Two Vectors:
- To find the angle ((\theta)) between two vectors (\overrightarrow{a} = a_1\hat{i} + a_2\hat{j} + a_3\hat{k}) and (\overrightarrow{b} = b_1\hat{i} + b_2\hat{j} + b_3\hat{k}), use the formula:
where (\overrightarrow{a} \cdot \overrightarrow{b}) is the dot product of the vectors and (|\overrightarrow{a}|) and (|\overrightarrow{b}|) are their respective magnitudes.
4. Dot Product of Two Vectors:
- The dot product of two vectors (\overrightarrow{a} = a_1\hat{i} + a_2\hat{j} + a_3\hat{k}) and (\overrightarrow{b} = b_1\hat{i} + b_2\hat{j} + b_3\hat{k}) is given by:
5. Cross Product of Two Vectors:
- The cross product of two vectors (\overrightarrow{a} = a_1\hat{i} + a_2\hat{j} + a_3\hat{k}) and (\overrightarrow{b} = b_1\hat{i} + b_2\hat{j} + b_3\hat{k}) is given by the determinant:
6. Unit Vector:
- To find the unit vector in the direction of a vector (\overrightarrow{a} = a_1\hat{i} + a_2\hat{j} + a_3\hat{k}), use the formula:
7. Scalar Projection:
- The scalar projection of a vector (\overrightarrow{b} = b_1\hat{i} + b_2\hat{j} + b_3\hat{k}) onto a nonzero vector (\overrightarrow{a} = a_1\hat{i} + a_2\hat{j} + a_3\hat{k}) is given by:
8. Vector Projection:
- The vector projection of a vector (\overrightarrow{b} = b_1\hat{i} + b_2\hat{j} + b_3\hat{k}) onto a nonzero vector (\overrightarrow{a} = a_1\hat{i} + a_2\hat{j} + a_3\hat{k}) is given by:
where (\hat{a}) is the unit vector in the direction of (\overrightarrow{a}).