Vectors - Analytic description of vectors
- Definition of a vector
- Components of a vector
- Magnitude of a vector
- Direction of a vector
- Standard basis vectors
Definition of a vector
- A vector is a quantity that has both magnitude and direction.
- It can be represented by an arrow, with the length of the arrow representing the magnitude and the direction of the arrow representing the direction of the vector.
- Vectors are commonly used to represent physical quantities such as force, velocity, and displacement.
Components of a vector
- A vector can be represented in terms of its components.
- The components of a vector represent the projections of the vector onto the coordinate axes.
- For a vector v in three-dimensional space, its components are denoted as v = (v1, v2, v3), where v1, v2, and v3 are the projections of v onto the x, y, and z axes respectively.
Magnitude of a vector
- The magnitude of a vector is the length or size of the vector.
- It is denoted by ||v|| or |v|.
- For a vector v = (v1, v2, v3), the magnitude is calculated using the formula: ||v|| = sqrt(v1^2 + v2^2 + v3^2).
- The magnitude of a vector is always a non-negative value.
Direction of a vector
- The direction of a vector can be represented in various ways.
- It can be described using angles or by specifying its direction cosines or direction ratios.
- Two vectors are said to be parallel if they have the same direction or opposite direction.
- The direction of a vector can also be specified by its bearing or inclination.
Standard basis vectors
- In three-dimensional space, there are three standard basis vectors: i, j, and k.
- The vector i = (1, 0, 0) represents the unit vector along the x-axis.
- The vector j = (0, 1, 0) represents the unit vector along the y-axis.
- The vector k = (0, 0, 1) represents the unit vector along the z-axis.
- Any vector in three-dimensional space can be expressed as a linear combination of these standard basis vectors.
Example: Finding the components of a vector
- Consider a vector v = (-2, 3, 1).
- The components of v are -2 along the x-axis, 3 along the y-axis, and 1 along the z-axis.
- Thus, the components of v are v1 = -2, v2 = 3, and v3 = 1.
Example: Calculating the magnitude of a vector
- Let’s find the magnitude of vector v = (3, -4, 2).
- Using the formula for magnitude, ||v|| = sqrt(3^2 + (-4)^2 + 2^2) = sqrt(9 + 16 + 4) = sqrt(29).
- Therefore, the magnitude of vector v is sqrt(29).
Example: Describing the direction of a vector
- Consider a vector v = (1, -1, 2).
- The direction of v can be described by its direction cosines, which are the cosines of the angles it makes with the positive x, y, and z axes.
- The direction cosines of v are cos(alpha) = 1/sqrt(6), cos(beta) = -1/sqrt(6), and cos(gamma) = 2/sqrt(6).
- Therefore, the direction of v is given by the angles alpha, beta, and gamma such that cos(alpha) = 1/sqrt(6), cos(beta) = -1/sqrt(6), and cos(gamma) = 2/sqrt(6).
Example: Expressing a vector in terms of standard basis vectors
- Let’s express the vector v = (4, -5, 3) in terms of the standard basis vectors i, j, and k.
- v = 4i - 5j + 3k.
- Therefore, the vector v can be expressed as a linear combination of the standard basis vectors.
- Operations on Vectors
- Addition of vectors
- Subtraction of vectors
- Scalar multiplication of vectors
- Dot product of vectors
- Cross product of vectors
- Addition of Vectors
- When adding vectors, their corresponding components are added together.
- The result is a vector with components equal to the sum of the corresponding components of the original vectors.
- For example, if vector a = (a1, a2, a3) and vector b = (b1, b2, b3), then vector c = a + b = (a1 + b1, a2 + b2, a3 + b3).
- Subtraction of Vectors
- When subtracting vectors, their corresponding components are subtracted from each other.
- The result is a vector with components equal to the difference of the corresponding components of the original vectors.
- For example, if vector a = (a1, a2, a3) and vector b = (b1, b2, b3), then vector c = a - b = (a1 - b1, a2 - b2, a3 - b3).
- Scalar Multiplication of Vectors
- Scalar multiplication of a vector involves multiplying the vector by a scalar (a real number).
- The result is a vector whose components are obtained by multiplying each component of the original vector by the scalar.
- For example, if vector a = (a1, a2, a3) and scalar k, then vector c = ka = (ka1, ka2, ka3).
- Dot Product of Vectors
- The dot product of two vectors a and b is a scalar quantity.
- It is calculated by multiplying the corresponding components of the vectors and then summing them.
- The dot product is denoted by a · b or a ⋅ b.
- The dot product is given by the formula: a · b = a1b1 + a2b2 + a3b3.
- Example: Dot Product of Vectors
- Let vector a = (1, 2, 3) and vector b = (-1, 2, -3).
- The dot product is calculated as a · b = 1*(-1) + 22 + 3(-3) = -1 + 4 - 9 = -6.
- Therefore, the dot product of a and b is -6.
- Properties of Dot Product
- Commutative property: a · b = b · a
- Distributive property: a · (b + c) = a · b + a · c
- Scalar multiplication: k(a · b) = (ka) · b = a · (kb)
- Magnitude: |a · b| = ||a|| ||b|| cos(theta), where theta is the angle between a and b
- Cross Product of Vectors
- The cross product of two vectors a and b is a vector quantity.
- It is calculated by taking the determinant of a matrix formed by the components of the vectors.
- The cross product is denoted by a x b.
- The cross product is given by the formula: a x b = (a2b3 - a3b2, a3b1 - a1b3, a1b2 - a2b1).
- Example: Cross Product of Vectors
- Let vector a = (1, 2, 3) and vector b = (-1, 2, -3).
- The cross product is calculated as a x b = (2*(-3) - 32, 3(-1) - 1*(-3), 12 - 2(-1)) = (-12, 0, 4).
- Therefore, the cross product of a and b is (-12, 0, 4).
- Properties of Cross Product
- Anti-commutative property: a x b = -(b x a)
- Distributive property: a x (b + c) = a x b + a x c
- Scalar multiplication: k(a x b) = (ka) x b = a x (kb)
- Magnitude: ||a x b|| = ||a|| ||b|| sin(theta), where theta is the angle between a and b
- Vector Equations
- A vector equation is an equation involving vectors.
- It represents a relationship between vectors in terms of their components.
- Vector equations can be solved by considering the components separately.
- For example, the vector equation a + b = c can be solved by equating the components: a1 + b1 = c1, a2 + b2 = c2, a3 + b3 = c3.
- Magnitude and Direction of a Vector Equation
- The magnitude of a vector equation can be found by taking the magnitude of both sides.
- For example, if a + b = c, then |a + b| = |c|.
- The direction of a vector equation can be determined by finding the direction of the resultant vector.
- The direction of the resultant vector can be described using angles or direction cosines.
- Linear Dependence and Independence of Vectors
- A set of vectors is said to be linearly dependent if one or more of the vectors can be expressed as a linear combination of the other vectors.
- A set of vectors is said to be linearly independent if none of the vectors can be expressed as a linear combination of the other vectors.
- Linear dependence can be determined by setting up a system of equations and solving for the coefficients of the linear combination.
- Linear independence can be determined by the existence of a non-trivial solution to the system of equations.
- Orthogonal Vectors
- Two vectors are said to be orthogonal if their dot product is zero.
- Orthogonal vectors are also known as perpendicular vectors.
- If vector a · b = 0, then a and b are orthogonal.
- Orthogonal vectors can be used to find angles and distances in geometry and physics.
- Parallel Vectors
- Two vectors are said to be parallel if they have the same or opposite direction.
- Parallel vectors can be scalar multiples of each other.
- If vector a = kb, where k is a scalar, then a and b are parallel.
- Parallel vectors have the same or opposite direction cosines.
- Projection of a Vector
- The projection of a vector a onto a vector b is a scalar quantity.
- It represents the length of the shadow of a when it is cast onto the line determined by b.
- The projection of a onto b is given by the formula: projb a = (a · b) / |b|.
- The projection vector can be calculated using the formula: **projba = (projba / |b|) b.
- Example: Projection of a Vector
- Let vector a = (3, 4) and vector b = (1, 2).
- The projection of a onto b is calculated as projb a = (a · b) / |b| = (31 + 42) / sqrt(1^2 + 2^2) = (11 / sqrt(5)).
- Therefore, the projection of a onto b is (11 / sqrt(5)).
- Cross Product and Area of Parallelogram
- The cross product of two vectors can be used to find the area of a parallelogram.
- The magnitude of the cross product of vectors a and b, denoted as a x b, is equal to the area of the parallelogram formed by a and b.
- The direction of the cross product gives the sense of rotation of the parallelogram.
- The area of the parallelogram can be calculated using the formula: A = ||a x b||.
- Example: Cross Product and Area of Parallelogram
- Let vector a = (2, 3, 4) and vector b = (1, -2, 3).
- The cross product of a and b is calculated as a x b = (18, 5, -7).
- The magnitude of the cross product is ||a x b|| = sqrt(18^2 + 5^2 + (-7)^2) = sqrt(454).
- Therefore, the area of the parallelogram formed by a and b is sqrt(454).
- Applications of Vectors
- Vectors have numerous applications in various fields of science and engineering.
- They are used to represent physical quantities such as force, velocity, and acceleration.
- Vectors are essential in analyzing and understanding motion, both linear and rotational.
- They are used in applications such as navigation, robotics, and computer graphics.
- Vectors are also used in mathematical fields such as linear algebra and calculus.